@startuml
sprite $ice_cream [48x48/16] {
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}


!define FA6_ICE_CREAM(_alias) ENTITY(rectangle,black,ice_cream,_alias,FA6 ICE_CREAM)
!define FA6_ICE_CREAM(_alias, _label) ENTITY(rectangle,black,ice_cream,_label, _alias,FA6 ICE_CREAM)
!define FA6_ICE_CREAM(_alias, _label, _shape) ENTITY(_shape,black,ice_cream,_label, _alias,FA6 ICE_CREAM)
!define FA6_ICE_CREAM(_alias, _label, _shape, _color) ENTITY(_shape,_color,ice_cream,_label, _alias,FA6 ICE_CREAM)
skinparam folderBackgroundColor<<FA6 ICE_CREAM>> White
@enduml